> For the complete documentation index, see [llms.txt](https://cryptohunters-organization.gitbook.io/cryptid-hunter/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cryptohunters-organization.gitbook.io/cryptid-hunter/overview/about-cryptid-hunter.md).

# About Cryptid Hunter

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## Cryptid Hunter — Overview Document

***

### 1. Service Introduction

**Cryptid Hunter is an automated idle on-chain mini TCG developed by Blokfield.INC, built upon the company’s proprietary “Cryptid IP,” and offered as a fully on-chain P2E service on the BSC network.**\
Leveraging experience from operating Cryptid Hunter as a TON Mini dApp and as a STEEM-based web service, the game has been redesigned and optimized specifically for the BSC ecosystem.

Cryptid Hunter is provided as a **web-based service**, allowing users to play instantly on both mobile and PC **without any application installation—simply by connecting their wallet**.\
This ensures easy accessibility at any time while delivering a fully transparent, on-chain gaming experience.

***

### 2. CPT Single-Token Economy

Cryptid Hunter operates under a **single-token model centered entirely around CPT**, which is used for all in-game economic activities such as card pack purchases, upgrades, and various paid features. This simplifies the economic flow and ensures clear, intuitive participation for new users.

* **CPT is fairly minted on Four Meme with an initial FDV of zero**, enabling a fully market-driven price discovery process with no team pre-allocation.
* All in-game spending is conducted using CPT, reinforcing its utility and value within the ecosystem.
* **10% of the total CPT supply (100 million CPT)** is allocated to the Cryptid Hunter ecosystem, making the game a core **utility hub** for the token.

The simplified single-token structure enhances transparency, reduces complexity, and establishes a stable foundation for long-term ecosystem growth.

***

### 3. Daily CPT Reward Pool System

The Cryptid Hunter economy is built on a clear and efficient loop:\
**“NOVA Mining → NOVA Burning → CPT Rewards.”**

Players mine NOVA through automated idle gameplay.\
All mined NOVA is immediately burned, and the amount each player burns becomes their **daily contribution score**.

A fixed **Daily CPT Reward Pool** is distributed every day, and each player receives CPT in proportion to **their share of the total NOVA burned during that period**.

#### Key characteristics of this system:

* **Fair and Transparent Distribution**\
  Rewards are based solely on each player’s contribution, ensuring a level playing field.
* **Inflation Control**\
  Since rewards rely on burning rather than new token issuance, the system naturally prevents excessive inflation.
* **Strategic & Psychological Gameplay**\
  Because rewards depend on the ratio of burned NOVA, players must decide **how much to burn each day**, creating natural strategic tension and psychological competition.

This Daily CPT Reward Pool model successfully combines economic sustainability, fairness, player motivation, and on-chain activity — forming the core engine of the Cryptid Hunter ecosystem.

***
